Visit amazon.com/author/moffat to get free short stories and huge discounts on fantasy books by Charles Moffat. Sale ends on October 20th.
Stuff Your Kindle with Fantasy Books, Oct 16 to 20
Visit amazon.com/author/moffat to get free short stories and huge discounts on fantasy books by Charles Moffat. Sale ends on October 20th.
Less Popular Fantasy Subgenres
And yet... Hollywood still hasn't caught onto this and decided to cash in on what is a huge market out there for romantasy.
Still, there are many other subgenres worth exploring too, including quite a few of the less popular subgenres. Here's a list of some of the many different types of fantasy:
1. Mythic Fantasy
- Incorporates real-world mythology into fantasy settings, focusing on ancient myths and folklore.
2. Weird Fantasy
- Blends elements of the bizarre, grotesque, and unsettling, often crossing into the surreal.
3. Gaslamp Fantasy
- A fantasy subgenre set in a Victorian or Edwardian-like era with magic as a core element.
4. Portal Fantasy
- Involves characters who travel from the real world into a fantasy realm through portals or gateways.
5. Arcanepunk
- Combines magic with technology in a world where the magical energy is used to power machines, often with a gritty or urban setting.
6. Mannerpunk
- Set in a world where court politics and social etiquette dominate, often combining fantasy with intricate plots involving power, class, and subtle magic.
7. Silkpunk
- A blend of Asian-inspired cultures and settings with technology based on organic materials, often emphasizing airships, kites, and fantastical beasts.
8. Grimdark Fantasy
- A very dark, gritty form of fantasy where moral ambiguity, violence, and bleakness are key themes.
9. Heroic Fantasy
- Focuses on larger-than-life heroes, often inspired by sword-and-sorcery tales but with a more optimistic tone.
10. Gothic Fantasy
- Incorporates dark, atmospheric settings typical of Gothic literature but in a fantastical world, often blending horror and fantasy elements.
11. Celtic Fantasy
- Inspired by Celtic mythology, folklore, and settings, often involving druids, fae, and ancient rituals.
12. Fairytale Retelling
- Reimagines classic fairytales with new twists, often subverting or modernizing the original stories.
13. Dieselpunk Fantasy
- A fantasy world based on early 20th-century technology (1920s-1950s), with a focus on machines and industrial aesthetics powered by magic.
14. Noblebright Fantasy
- A more hopeful counterpart to grimdark, where characters fight for good, and while evil may exist, the world isn't entirely hopeless.
15. Afrofuturist Fantasy
- Blends African mythology, cultures, and traditions with futuristic or fantastical settings.
16. Arabesque Fantasy
- Draws inspiration from Middle Eastern mythology, culture, and aesthetics, often featuring desert landscapes, djinn, and bazaars.
17. Alchemical Fantasy
- Focuses on themes of alchemy, blending science and magic, often set in a world where alchemical processes are key to power.
18. Eco-Fantasy
- Explores environmental themes in a fantasy world, often with a focus on nature magic, druidic traditions, or the consequences of industrialization on magical ecosystems.
19. Historical Fantasy
- A mix of real-world historical settings with fantastical elements, often set in a recognizable historical period with added magic or mythical creatures.
20. Prehistoric Fantasy
- Set in a world inspired by or resembling prehistoric Earth, with fantastical elements such as primitive magic or mythological creatures.
21. Wuxia Fantasy
- Draws from Chinese martial arts traditions and often involves heroes with supernatural fighting abilities in a fantastical setting.
22. Southern Gothic Fantasy
- Combines the eerie, decaying atmosphere of Southern Gothic with fantasy elements like curses, spirits, and old magic.
23. Cozy Fantasy
- Focuses on low-stakes, slice-of-life narratives in a fantastical setting, where the primary focus is on character relationships rather than epic conflicts.
24. Cottagecore Fantasy
- A subgenre that romanticizes rural life, featuring small-scale magic, idyllic settings, and often a focus on nature, craftsmanship, and homesteading.
25. LitRPG Fantasy
- A genre where the world follows game-like mechanics, and characters can level up, gain skills, or follow specific "classes" typical of RPGs (Role-Playing Games).
26. Splatterpunk Fantasy
- A hyper-violent and gory form of fantasy that doesn’t shy away from blood, guts, and horror, often pushing the limits of explicit content.
27. Spiritual Fantasy
- Focuses on religious or spiritual themes, where divine beings or cosmic forces play a central role in the narrative.
28. Lovecraftian Fantasy
- A subgenre that blends the horror elements of H.P. Lovecraft’s Cthulhu Mythos with fantasy, emphasizing cosmic dread, ancient gods, and madness.
29. Cyberfantasy
- Combines cyberpunk aesthetics with magic, where digital spaces are influenced by mystical forces, and hackers can be spellcasters.
30. Ghibli-Esque Fantasy
- Inspired by the whimsical and imaginative style of Studio Ghibli films, focusing on childlike wonder, magical realism, and environmental or spiritual themes.
31. Steampunk Fantasy
- A blend of 19th-century steam-powered technology with fantastical elements, often featuring airships, clockwork devices, and Victorian aesthetics.
32. Artpunk Fantasy
- An experimental, avant-garde form of fantasy that challenges conventional storytelling structures and norms, often with strange and innovative world-building.
33. Supernatural Noir
- A mix of noir detective stories with supernatural or fantastical elements, often set in a gritty, urban environment where magic is hidden or criminalized.
34. Urban Arcanum
- A subgenre where modern cities exist alongside hidden magical societies, often featuring street-level magic, crime, and underground fantasy worlds.
35. Sword and Planet Fantasy
- Combines planetary romance with swords-and-sorcery fantasy, usually set on alien worlds where swordplay and adventure are common.
36. Post-Apocalyptic Fantasy
- Set in a world after a cataclysmic event, where magic or mythological creatures have emerged from the ruins of civilization.
37. Court Intrigue Fantasy
- Focuses on palace politics, where characters maneuver through royal courts full of secret alliances, betrayals, and often subtle magic.
38. Utopian Fantasy
- Depicts a fantastical world that is inherently peaceful, harmonious, or perfect, in contrast to dystopian narratives.
39. Insect Fantasy
- A unique subgenre where insect-like beings are the main characters, or where magic and culture are closely tied to insect-like creatures or biology.
40. Science Fantasy
- Blends futuristic science fiction elements with traditional fantasy, where technology and magic coexist in the same world.
- Afro Fantasy
- Contemporary Fantasy
- Dark Fantasy
- Dragons & Mythical Creatures
- Epic Fantasy
- Fairy Tales and Folklore
- Fantasy Anthologies
- Fantasy Magazines
- Heroic Fantasy
- High Fantasy
- Horror Fantasy
- LGBTQ+ Fantasy
- Low Fantasy
- Military Fantasy
- Myths & Legends
- Paranormal Fantasy
- Sword and Sorcery
- Time Travel
- Urban Fantasy
- YA Fantasy
Arcane Tomes: Online Fantasy Bookstore for Indie Authors
How should I put this?
I have opened an online fantasy bookstore for indie authors. That pretty much sums it up. ArcaneTomes.org showcases indie authors who write fantasy books, but it doesn't directly sell the books itself. It links to other websites where readers can choose to purchase the books in question.
So is it a bookshop, or just a website/blog? Well. Kinda both. It is in the business of selling books, but doesn't make a profit. I have downplayed the blog aspect of the website, focusing instead on the Bookshelf in which all of the books are listed alphabetically.
I also have plans for a separate bookshelf which list by author last name.
I am using the blog section as a way to post updates to the website and to organize the different subgenres of fantasy, including:
- Afro Fantasy
- Dark Fantasy
- Epic Fantasy
- Fairy Tales and Folklore
- Fantasy Anthologies
- Fantasy Magazines
- Heroic Fantasy
- Low Fantasy
- Paranormal Fantasy
- Sword and Sorcery
- Urban Fantasy
For the readers, this is potentially an easier way to find indie authors that they might enjoy because they can choose to browse specific subgenres.
And for the authors, this means that readers can more easily find their work, and that they hopefully aren't wasting time trying to promote their book via Facebook/etc and other spammy websites. (Seriously, I rarely go on Facebook any more because it is so full of spam.)
Arcane Tomes also affords me another venue for promoting Peasant Magazine, my fantasy/historical fiction magazine.
And my YouTube channel that I use for unboxing videos and book reviews (mostly of fantasy books), this means another place where I can post the videos that concern indie fantasy books. I haven't done so yet, but I will be doing it sometime in the near future.
My focus currently is on attracting indie fantasy authors so that I can expand the number of authors and books listed on the bookshelf.
BETA Reading: Chapter One of "The Forgotten Swordsman"
Thank you for taking part by being BETA readers for my book "The Forgotten Swordsman".
I
have never had BETA or ARC readers before, and I admit I am new to the
concept. I started publishing my work in 1992, and this particular
project was originally written in 1997 and then revised in 2020-2021. I
am currently revising it again, readying for publication and I crave
feedback so that I can make improvements.
I am not familiar with
how to organize BETA reading, so I apologize if my methods are unusual
or unorthodox. This is my first time doing this.
I am going to start by asking: What
do you think of the title "The Forgotten Swordsman"? What does it make
you think of? Would you give the title a thumbs up or thumbs down? Why
do you like it or dislike the title?
Next I have the first chapter, which you can read by visiting Google Docs at the following URL:
LINK FOR CHAPTER ONE OF "The Forgotten Swordsman"
https://docs.google.com/document/d/1rZ6LAK4-kxBDn7dLXm1NgmZZrndmp0VBPXx_N0krlO4/edit?usp=sharing
You
can post comments and reactions via the Suggestion Mode on the Google
Document, but I also have a number of questions that you can respond to
via email. These questions are OPTIONAL. You don't have to answer them
if you don't want to or don't have the time.
What do you think of the first chapter?
Having read it, would you want to keep reading or have you changed your mind?
I appreciate everyone's honest responses and both positive and negative feedback is useful to me in order to make improvements.
If you wish to discontinue / "unvolunteer" just let me know and there's no hard feelings. I have 3 jobs, 2 kids, a wife and leukemia, so I am fully aware of what it is like to be too busy and when life decides to get in the way.
If you wish to continue I can give you access to a larger section of the novel so that you can read and provide feedback.
Frequently Asked Questions
Are you available for a manuscript swap?
No, sorry. I don't have a lot of time available, but I do really appreciate everyone who volunteers to help out by being BETA readers and providing feedback so that I can make improvements to my work.
Are you willing to pay for BETA reading services?
No, sorry. Not interested. Thanks for your time however.
Is there a way that we BETA readers can discuss your work?
Sure, I recommend using Twitter/Threads/Instagam and the hashtags #ForgottenSwordsman and/or #CharlesMoffat to communicate with other readers.
Do you speak any Russian or Ukrainian?
I saw you are also looking for ARC readers?
Yes, this is correct. I am also looking for ARC readers who can read the finished product when the book is finished and ready to publish. If you wish to be an ARC reader please let me know.
What is Peasant Magazine?
Thank you everyone for your time and I look forward to reading your responses to my work!
Sincerely,
Charles Moffat
fiction.charlesmoffat.com
:)
Call for Submissions, Peasant Magazine 2024
Peasant Magazine is seeking submissions for Issue #2. Specifically it is looking for fantasy, historical fantasy, historical fiction and magical realism stories that are between 1,000 and 8,000 words in length.
PM is a free nonprofit fantasy/historical fiction/magical realism literary magazine that focuses on stories set on earth prior to 1750 or set in a fantasy world.
Furthermore stories don't have to be 'first time publications'. They also accept reprints of previously published works.
Peasant Magazine is available in both 8x11 magazine format from Amazon, and as a free PDF for download.
Peasant Magazine Issue #1, 8x11
Peasant Magazine Issue #1, Free PDF
What are the most popular Christmas themed fantasy books?
Christmas-themed fantasy books bring a touch of magic and wonder to the holiday season. Here are some of the most popular Christmas-themed fantasy books that have captured the hearts of readers:
"The Lion, the Witch and the Wardrobe" by C.S. Lewis: While not solely centered around Christmas, this classic fantasy novel features a magical land called Narnia, where the White Witch has made it "always winter but never Christmas." The book captures the spirit of Christmas through themes of redemption, sacrifice, and the arrival of Aslan.
"A Christmas Carol" by Charles Dickens: This beloved novella is a holiday classic that blends elements of fantasy and supernatural. It follows Ebenezer Scrooge as he is visited by ghosts on Christmas Eve, guiding him towards redemption and teaching him the true meaning of Christmas.
- "The Hogfather" by Terry Pratchett: Part of Pratchett's Discworld series, "The Hogfather" is a humorous and satirical take on Christmas. It explores the disappearance of the Hogfather (the Discworld equivalent of Santa Claus) and the efforts to save the holiday. Pratchett's witty writing and imaginative world-building make it a delightful Christmas read.
"The Polar Express" by Chris Van Allsburg: This beautifully illustrated children's book tells the story of a young boy who embarks on a magical train journey to the North Pole on Christmas Eve. It captures the enchantment of the season and celebrates the power of belief.
"The Christmasaurus" by Tom Fletcher: This heartwarming children's book follows the adventures of a young boy named William Trundle and his encounter with a magical dinosaur called the Christmasaurus. It combines elements of fantasy, music, and holiday spirit in a delightful tale.
"Krampus: The Yule Lord" by Brom: This dark fantasy novel reimagines the legend of Krampus, the anti-Santa Claus figure, as the central character. It takes place in a twisted version of Christmas and weaves together elements of fantasy, folklore, and horror.
"The Nutcracker and the Mouse King" by E.T.A. Hoffmann: This classic tale inspired the famous ballet "The Nutcracker." It follows a young girl named Clara who embarks on a magical journey on Christmas Eve, encountering the Nutcracker prince and battling the Mouse King.
"The Life and Adventures of Santa Claus" by L. Frank Baum: Written by the author of "The Wonderful Wizard of Oz," this book explores the origins and adventures of Santa Claus. It delves into the fantastical world of the immortals and the magical realm of Santa's workshop.
Peasant Magazine Issue #1 is now available!
Download a copy of the free PDF version by visiting the Peasant Magazine website, or order the 8x11 magazine of Peasant Magazine via Amazon for $4.99 USD.
Mandatory Books for Nerds to Read
Nerd Literature: Books That Shaped Geekdom
Geekdom and nerd culture have seen a remarkable rise in popularity over the past few decades. What was once considered a niche interest has now become a mainstream phenomenon, influencing various aspects of our society. From blockbuster movies to video games, geeks and nerds have left an indelible mark on popular culture. However, at the core of this movement lies literature, the written word that fueled the imaginations of countless geeks and shaped the very essence of geekdom. In this blog post, we will explore some of the books that have had a profound impact on nerd culture, influencing generations of geeks and helping to define the world of nerds as we know it today.
"The Lord of the Rings" by J.R.R. Tolkien: No discussion of nerd literature would be complete without mentioning J.R.R. Tolkien's epic fantasy trilogy, "The Lord of the Rings." First published in the 1950s, Tolkien's masterpiece introduced readers to a richly detailed world filled with magic, mythical creatures, and epic quests. With its sprawling narrative, complex characters, and meticulous world-building, "The Lord of the Rings" set the standard for high fantasy literature and became a fundamental text for generations of geeks. It has since inspired countless works in literature, film, and gaming, cementing its place as a cornerstone of nerd culture.
"Dune" by Frank Herbert: Frank Herbert's science fiction epic, "Dune," published in 1965, is another book that has left an indelible mark on geekdom. Set in a distant future where interstellar travel and political intrigue abound, "Dune" weaves a complex tale of power, religion, and ecology. With its intricate world-building and philosophical themes, Herbert's masterpiece challenged readers' intellects and pushed the boundaries of science fiction. "Dune" remains a beloved and influential work that has inspired numerous adaptations and continuations, including films, TV shows, and video games.
"Neuromancer" by William Gibson: Considered the seminal work of cyberpunk, "Neuromancer" by William Gibson was published in 1984 and revolutionized the science fiction genre. Set in a dystopian future where advanced technology intersects with gritty urban landscapes, Gibson's novel introduced readers to concepts like virtual reality, artificial intelligence, and a hacker protagonist. "Neuromancer" not only influenced science fiction literature but also left an indelible mark on popular culture, inspiring films like "The Matrix" and countless video games, making it a cornerstone of geek culture.
"Harry Potter" series by J.K. Rowling: No list of books that shaped geekdom would be complete without mentioning J.K. Rowling's "Harry Potter" series. The tale of a young wizard attending Hogwarts School of Witchcraft and Wizardry captured the hearts and imaginations of millions worldwide. The series not only introduced readers to a magical world filled with spells, mythical creatures, and epic battles but also touched on universal themes of friendship, love, and the struggle between good and evil. The success of the "Harry Potter" books spawned a massive fandom, leading to movies, merchandise, theme parks, and a cultural phenomenon that continues to thrive today.
Final Thoughts:
Nerd literature has played a crucial role in shaping geekdom and popular culture as a whole. The books mentioned above are just a few examples of the many works that have left an indelible mark on geek culture, inspiring countless fans and influencing other forms of media.
From the realms of high fantasy to dystopian futures and magical schools, these books have transported readers to imaginative worlds and sparked their passion for all things nerdy. As geek culture continues to thrive, we can expect future generations of readers to discover new books that will shape the world of geekdom in ways we cannot yet imagine.
Who are the most popular Science Fantasy authors?
Edgar Rice Burroughs: Burroughs is known for his "Barsoom" series, beginning with "A Princess of Mars," which features a blend of science fiction and fantasy elements set on the planet Mars.
Michael Moorcock: Moorcock's "Eternal Champion" series, including the "Elric of Melniboné" books, often incorporates science fiction elements alongside fantasy tropes, creating a unique blend of genres.
Roger Zelazny: Zelazny's "Chronicles of Amber" series combines elements of science fiction and fantasy, featuring a family of immortals who can travel through different worlds, including both technological and magical realms.
Anne McCaffrey: McCaffrey's "Dragonriders of Pern" series is set on a planet colonized by humans, where dragon-riding warriors defend against a menace known as Thread. The series incorporates both science fiction and fantasy elements.
Philip José Farmer: Farmer's "Riverworld" series presents a world where every human who ever lived is resurrected along the banks of a vast river, blending science fiction concepts with mythological and historical figures.
Gene Wolfe: Wolfe's "Book of the New Sun" series is set in a far-future Earth where technology has become indistinguishable from magic. The series is known for its complex storytelling and blending of genres.
Piers Anthony: Anthony's "Incarnations of Immortality" series explores a universe where mortals are chosen to embody various supernatural offices, including Death, Time, and War, combining fantasy elements with themes of immortality and cosmic forces.
C.S. Lewis: Lewis's "Chronicles of Narnia" series features a mix of fantastical creatures and magic, combined with elements of parallel worlds and time travel, providing a blend of fantasy and science fiction elements.
Jack Vance: Vance's "Dying Earth" series takes place in a far future where the sun is dying, and magic has become the dominant force. The series blends elements of science fiction, fantasy, and the post-apocalyptic.
Frank Herbert: Although primarily known for his science fiction masterpiece "Dune," Herbert's work also incorporates elements of mysticism, prophecy, and psychic powers, bridging the gap between science fiction and fantasy.
How to Collaborate on Writing a Fantasy Book with a Co-Author
Establish a clear vision: Begin by discussing and agreeing upon the overall concept, setting, and themes of the book. Ensure that all writers are on the same page regarding the genre, tone, and target audience.
Define roles and responsibilities: Determine the specific roles and responsibilities of each writer. Consider dividing tasks such as world-building, character development, plot outlining, and chapter writing. Clarifying these roles will help maintain focus and avoid duplication of efforts.
Communication and coordination: Establish effective channels of communication to keep everyone connected throughout the collaboration process. Regular meetings, video calls, or online collaboration tools can facilitate discussions, updates, and brainstorming sessions.
Outline the plot and structure: Create a detailed outline of the plot, including major events, character arcs, and the overall story structure. This outline will act as a roadmap for the writing process, ensuring consistency and coherence.
Shared world-building: Collaborate on developing the fantasy world, its history, geography, magic system, and any other pertinent details. Encourage brainstorming sessions and provide feedback to ensure a cohesive and immersive world.
Character collaboration: Collaboratively create and develop the main characters and their respective arcs. Establish their personalities, motivations, backstories, and relationships with each other. Consider assigning specific characters to individual writers for in-depth development.
Establish writing guidelines: Agree on a set of writing guidelines to maintain consistency throughout the book. Discuss elements such as writing style, tone, dialogue, and narrative voice. This will help ensure a seamless reading experience for your audience.
Feedback and revisions: Encourage a culture of constructive criticism and feedback among the writers. Regularly review and provide feedback on each other's work, offering suggestions for improvement. Collaboratively revise and refine the manuscript as necessary.
Develop a timeline and deadlines: Create a realistic timeline for the completion of various milestones, such as plot outlines, character sketches, and chapter drafts. Set deadlines and hold each other accountable to maintain momentum and make progress.
Address conflicts and disagreements: In any collaborative endeavor, conflicts and disagreements can arise. Establish a process for resolving disputes and finding compromises that work for everyone involved. Open and respectful communication is key to maintaining a healthy working relationship.
Maintain motivation and enthusiasm: Writing a book collaboratively can be a challenging and lengthy process. Encourage and support each other during moments of writer's block or creative lulls. Celebrate milestones and achievements to keep morale high.
Remember, the key to successful collaboration is open communication, respect for each other's ideas, and a shared commitment to the project. By following these recommendations, you can create a captivating fantasy book together.
What are some of the pitfalls that might befall two fantasy writers who decide to co-author a fantasy book together?
Collaborating on a fantasy book can be a rewarding experience, but it's important to be aware of potential pitfalls that can arise. Here are some common challenges that might befall two fantasy writers co-authoring a book:
Creative conflicts: When two writers come together, creative differences and conflicts can arise. Disagreements over plot points, character development, or the direction of the story can lead to tension. It's essential to establish effective communication channels and a process for resolving conflicts in a respectful and constructive manner.
Uneven workload: Balancing the workload can be a challenge in a co-authoring project. One writer may contribute more or feel like they're carrying a heavier burden. This can lead to frustration and imbalance in the collaboration. Establishing clear roles, responsibilities, and deadlines from the outset can help mitigate this issue.
Inconsistent writing styles: Each writer may have their own distinct writing style, which can make the book feel disjointed if not properly managed. Maintaining consistency in tone, voice, and writing style throughout the book is crucial. Agreeing on writing guidelines and revising each other's work can help address this challenge.
Lack of communication and coordination: Effective communication and coordination are essential in a collaborative project. If there's a lack of regular communication or a breakdown in coordination, it can result in confusion, missed deadlines, and conflicting story elements. Establishing clear communication channels and holding regular meetings or check-ins can help prevent these issues.
Diverging creative visions: Writers may have different visions for the story or conflicting ideas about the direction it should take. If not addressed early on, this can lead to a fragmented narrative or a lack of cohesion. It's important to have open discussions, compromise when necessary, and ensure that the creative visions align to maintain a unified story.
Differences in writing pace and schedule: Writers may have different writing paces or schedules, which can create challenges in meeting deadlines and maintaining a consistent flow. It's important to set realistic expectations, establish a timeline that accommodates everyone's availability, and keep each other accountable for meeting agreed-upon milestones.
Ownership and credit: Determining how ownership and credit will be attributed for the book can be a potential issue. Clarify the rights and responsibilities of each co-author, including matters such as royalties, publishing decisions, and intellectual property. A written agreement or contract can help avoid misunderstandings and ensure a fair distribution of ownership and credit.
Being aware of these potential pitfalls and addressing them proactively through open communication, shared expectations, and mutual respect can help navigate the challenges of co-authoring a fantasy book and ensure a successful collaboration.
What are the pros and cons of co-authoring a book with another fantasy writer?
Co-authoring a book with another fantasy writer can have several pros and cons. Here are some of the advantages and disadvantages to consider:Pros:
Shared creativity: Collaborating with another fantasy writer brings the opportunity to bounce ideas off each other and benefit from diverse perspectives. Combining the creative strengths of both writers can lead to unique and innovative storytelling.
Enhanced world-building: Collaborative world-building can result in a more comprehensive and immersive fantasy world. Each writer can contribute their own ideas, lore, and details, resulting in a richer and more cohesive setting for the story.
Division of labor: Co-authoring allows for the division of various tasks, such as character development, plot outlining, or writing specific chapters. This can help alleviate individual workloads, enhance productivity, and expedite the writing process.
Shared expertise: When writers collaborate, they can bring different areas of expertise to the table. One writer may excel in dialogue, while another may have a talent for action scenes. By pooling their skills, the co-authors can create a well-rounded and engaging story.
Support and motivation: Co-authors can provide each other with support, encouragement, and accountability throughout the writing process. This can help overcome writer's block, maintain motivation, and celebrate milestones together.
Cons:
Creative conflicts: Collaboration can lead to creative differences and conflicts. Writers may have contrasting visions for the story, character arcs, or world-building elements. Resolving these conflicts requires open communication, compromise, and a shared understanding of the project's goals.
Varying writing styles: Co-authoring may result in differences in writing styles, which can create inconsistencies within the book. Maintaining a cohesive narrative voice and ensuring consistent tone and style throughout the story may require extra effort and revision.
Scheduling and coordination challenges: Coordinating schedules and timelines can be challenging when multiple writers are involved. Different writing paces, availability, and personal commitments may affect the progress of the project. Establishing clear communication and a shared timeline can help mitigate these issues.
Reliance on each other: Co-authoring means relying on the other writer(s) to fulfill their responsibilities. If one writer becomes unavailable or fails to meet deadlines, it can delay the project and create frustration. Clear expectations and open communication are crucial to maintain accountability.
Division of ownership and credit: Determining ownership, credit, and royalty splits can be complex in co-authoring projects. It's important to establish clear agreements and contracts regarding these matters to avoid misunderstandings or disputes later on.
Co-authoring a book with another fantasy writer can be a highly rewarding and enriching experience, but it requires effective communication, compromise, and shared goals. Being aware of the potential challenges and working together to overcome them can lead to a successful collaboration and a compelling fantasy book.
What other problems should authors consider before embarking on co-authoring a book together?
There are a few additional considerations to keep in mind when it comes to co-authoring a book with another fantasy writer:
Compatibility and working dynamics: It's important to assess the compatibility of your working styles, communication preferences, and creative approaches with your potential co-author. Compatibility in terms of work ethic, professionalism, and interpersonal dynamics can greatly impact the success of the collaboration.
Trust and respect: Building trust and maintaining mutual respect is crucial for a harmonious co-authoring relationship. Respect each other's ideas, opinions, and contributions. Trust in your co-author's abilities and intentions will foster a healthy and productive collaboration.
Confidentiality and shared vision: Discuss and agree upon the level of confidentiality within the collaboration. Protecting the shared vision, story details, and sensitive information is essential. Maintain a shared understanding of the project's goals, and avoid divulging critical plot points or surprises to outsiders.
Flexibility and compromise: Co-authoring requires flexibility and a willingness to compromise. Be open to revising and modifying your ideas to fit the collective vision of the book. Adaptability and compromise will contribute to a smoother collaboration process.
Contracts and legal considerations: It's advisable to have a written agreement or contract that outlines the terms of the collaboration, including ownership, royalties, publishing decisions, and dispute resolution mechanisms. Consult with legal professionals to ensure that your rights and interests are protected.
Clear communication with publishers and agents: If you plan to seek traditional publishing or literary representation, communicate openly with potential publishers or agents about your co-authoring arrangement. Discuss how you plan to handle submissions, representation, and other aspects of the publishing process.
Marketing and promotion: Determine how you'll approach marketing and promotion efforts as co-authors. Collaborate on strategies to maximize your book's visibility, leverage both authors' networks, and coordinate joint marketing activities.
Remember that co-authoring a book requires effective collaboration, compromise, and a shared vision. Regularly reassess the progress and dynamics of the collaboration to ensure that it remains productive and fulfilling for all involved parties.
Peasant Magazine is Open for Submissions
Peasant Magazine is a literary treasure trove, where the mightiest heroes and most devious villains can share their tales of conquest and triumph. It's a place where Dungeons and Dragons players can show off their skills at weaving tales of magic, monsters, and adventure. The magazine celebrates diversity and inclusivity, and is eager to receive submissions from writers of all backgrounds and skill levels.
If you have a fantasy short story that takes readers on a thrilling adventure through a world of magic and wonder, then Peasant Magazine is the perfect platform to share your epic tale. Whether it's a story about a band of adventurers battling a fearsome dragon or a cunning rogue using wit and guile to outsmart their foes, Peasant Magazine wants to hear about it!
And for those of you who love to delve into the history of fantasy realms, Peasant Magazine is also seeking historical fiction set in the pre-1750 period. From tales of medieval knights fighting for honor and glory, to stories of intrigue and betrayal in the courts of kings and queens, Peasant Magazine is the perfect place to share your passion for history and storytelling.
Submitting your story to Peasant Magazine is as easy as rolling a natural 20. Simply head to their website and follow the submission guidelines. Be sure to polish your work to perfection and make sure it aligns with the magazine's requirements before submitting. And don't forget to check out past issues of the magazine for inspiration and to get a feel for the kind of stories Peasant Magazine publishes.
If your story is selected for publication, you'll not only get to share your tale with a wider audience, but you'll also receive compensation for your contribution. Plus, think of the bragging rights you'll have as a published author in a literary magazine that celebrates fantasy and historical fiction!
So what are you waiting for? Sharpen your quills, don your adventuring gear, and submit your fantasy short story or historical fiction set pre-1750 to Peasant Magazine. Join the ranks of legendary storytellers and show the world what you're made of!
What is the Nerdiest music of all time?
What is the Nerdiest music you can think of?
It isn't Weird Al Yankovic. He's too close to the mainstream.
It isn't Classical music, because lots of non-nerds listen to classical music.
It is fantasy music bands like Rhapsody. And we're not talking about the soundtrack from "Lord of the Rings" or "The Hobbit" films. No, no, no!
We're talking about Rhapsody or those bands which are similar to Rhapsody.
So what is Rhapsody???
Rhapsody (aka Rhapsody of Fire) is an Italian symphonic power metal band... And all of their music is fantasy themed. So beyond nerdy. Super nerdy.
And it should be noted that Rhapsody was so successful that the band split into two, with a second band being amicably created called 'Luca Turilli's Rhapsody'. So now it is two separate bands creating fantasy music, both effectively known as Rhapsody.
There are other bands, less well known, that are similar to Rhapsody and producing their own brand / style of fantasy music, but honestly... When it comes to longevity and sheer nerdiness, Rhapsody is the king of nerd music.
Metalocalypse ranks up there too, as a TV show, but honestly Metalocalypse was basically inspired by Rhapsody (and bands like Rhapsody).
Don't believe me? Listen to two of Rhapsody's albums below. This is just a taste however. Rhapsody has over a dozen albums available and has been producing new music from the 1990s to the 2020s.
Exploring the Epic Fantasy World of Robert Jordan's "The Wheel of Time" Series
Step into a world where prophecy weaves the fabric of destiny, where magic and power shape kingdoms, and where an epic battle between light and darkness unfolds. Robert Jordan's "The Wheel of Time" series is a monumental fantasy saga that has captivated readers for decades. With its richly detailed world-building, complex characters, and intricate plotlines, this beloved series has left an indelible mark on the genre. In this blog post, we delve into the extraordinary realm of "The Wheel of Time" and why it continues to enthrall fans around the globe.
- The World of "The Wheel of Time":
"The Wheel of Time" transports readers to a sprawling and meticulously crafted world known as Randland. Here, the Wheel of Time turns, weaving the threads of fate and influencing the lives of its inhabitants. From the lush forests of Two Rivers to the grandeur of the White Tower in Tar Valon, each location is intricately described, immersing readers in a tapestry of diverse cultures, political intrigues, and fantastical landscapes.
- The Characters:
At the heart of "The Wheel of Time" are its multifaceted characters. From the determined and enigmatic Rand al'Thor to the wise and charismatic Moiraine, Robert Jordan's cast of characters is vast and unforgettable. Each character possesses their own distinct personality, motivations, and story arcs, evolving and facing both inner and outer conflicts as the series progresses. Their depth and complexity have resonated with readers, fostering a deep investment in their journeys.
- The Power of Magic:
Magic, known as the One Power, is a prominent element in "The Wheel of Time" series. It is wielded by both men and women, though in different ways. The intricacies of the magic system, the Five Powers, and the tenuous balance between saidin and saidar (male and female halves of the One Power) create a captivating framework for the narrative. Jordan's exploration of magic's influence on individuals, societies, and the world itself adds depth and intrigue to the series.
- The Wheel of Time and Prophecy:
Prophecy plays a significant role in "The Wheel of Time" series. The concept of the Wheel of Time, a cyclical pattern of ages, sets the stage for the central conflict between the forces of light and darkness. The prophesied Dragon Reborn, destined to either save or destroy the world, drives the overarching plot. Jordan expertly weaves prophecies throughout the series, creating an aura of anticipation and mystery as readers decipher their meaning alongside the characters.
- Epic Scale and Storytelling:
"The Wheel of Time" is renowned for its epic scope. Spanning over fourteen books, the series weaves a complex tapestry of interconnected storylines, intricate plotting, and a vast ensemble of characters. Robert Jordan's storytelling prowess shines as he expertly balances action, political intrigue, and introspective moments. The series explores themes of destiny, power, love, and the human capacity for both good and evil, offering readers a profound and immersive reading experience.
Conclusion:
Robert Jordan's "The Wheel of Time" series stands as a monumental achievement in the world of fantasy literature. Its intricate world-building, compelling characters, and epic storytelling have captivated readers for years, and the legacy continues through the final books completed by Brandon Sanderson after Jordan's passing. Whether you are a seasoned fantasy reader or new to the genre, "The Wheel of Time" invites you on an immersive journey through a richly detailed world where destiny and magic collide. Brace yourself for an adventure that will leave an indelible mark on your imagination and a longing for the turning of the Wheel once more.
5 Tips for Beginner Fantasy Writers
When writing fantasy beginners have a tendency to not research a variety of things and just make things up. While this might be acceptable to some, many readers will notice mistakes.
Example:
There is no such thing as an Alpha Wolf in a wolf pack. This is a complete myth. It is based upon shoddy research which has since been debunked because it involved a group of wolves, all males, which had been taken from different packs of wolves and forced into captivity together. They were not a pack, not even remotely.
Thus if you're writing a story about a pack of werewolves then you should know the leaders of a real wolf pack are actually just the oldest wolves. Male or female, doesn't matter. The elders are in charge. A writer who bothered to research the topic would know this.
Same thing goes if you're writing about swords, horses, archery, castles... Research the topic so you actually know the difference between an arming sword and a kriegsmesser.
In certain instances, like if horses play a very large role in your story, then you should actually learn how to ride and groom horses. Get lessons in the topic.
Why is this important? Because readers will notice mistakes and if you want to be a professional writer then you cannot just make it up all the time. Every time I see a book is featuring a so-called Alpha character I get annoyed and it immediately makes me dislike the author.
#2. Worldbuilding is a Necessity
Fantasy stories are often set in imaginative and vivid worlds that are different from our own. To make your world feel real, it's essential to create a rich and detailed environment for your characters to inhabit. Think about the history, geography, food, culture, and magic system of your world, and how these elements interact with one another.
Use sensory details and vivid descriptions to bring your world to life for readers. When describing something many beginner writers only talk about the visual appearance of something, but you should also sometimes mention the sounds and smells (and possibly tastes and textures) of the thing so that the reader can more readily immerse themselves in the world.
When researching ideas for worldbuilding I recommend watching tourism/travel videos. Eg. Rick Steve's Europe is quite good if you want a mixture of history, architecture, art, food, culture, local festivals, etc.
#3. Character Development
Your characters are the heart of your story, and it's crucial to make them three-dimensional and relatable, despite the fantasy setting. Give your characters strengths, flaws, and unique quirks that make them feel like real people. As you write your story, ask yourself what motivates each character, and how they will change over the course of the plot.
One of the things I like to do is to give my characters short term goals and long term goals, which may fluctuate and change over time.
You don't have to do this with every character, obviously, but you shouldn't skimp on the minor characters either. Even a minor character should have a description, demeanor, and a short term goal. Eg. The city guard's short term goal might be to finally get off duty and go drinking, so he keeps cracking jokes about drinking and is in a rush. For more depth he might even start singing a drinking song, in which case you get to write a drinking song and that adds to the feel of your story.
Minor characters can be given more time and attention if you ramp up dramatic tension too, giving you more time to talk about their mannerisms, appearances and actions.
#4. Plotting the Story
Fantasy stories often have complex plots, and it's essential to have a clear sense of the story you want to tell before you start writing. Develop a strong outline that details the main plot points and subplots, and use it as a roadmap for your writing. Think about the pacing of your story, and how you can keep readers engaged with twists and turns in the plot. Remember to tie up loose ends and resolve conflicts by the end of the story.
For example you can plot your chapters in a way so that you can use cliffhangers at the end of chapters which end up encouraging the reader to keep reading and saying "One more chapter!" even though it is late at night and they need to sleep. (GRRM does this and it is annoying because his chapters are usually about 5000 words long.)
Also sometimes you should beware of subplots becoming too cumbersome or possibly annoying. You shouldn't be afraid to scrap a subplot if it just isn't working.
Avoid using dramatic cliffhangers at the end of a book. They can annoy readers, especially if there is a large delay between when the next book is coming out. You can tantalize the reader a bit, but if there is a huge cliffhanger then some readers may just rage quit if they have to wait years for the next book to come out.
Looking at you GRRM.
#5. Avoid Common Fantasy Tropes
While there is nothing wrong with using fantasy tropes such as elves, dragons, or magic, relying too heavily on them can make your story feel cliche and unoriginal. To make your story stand out, try to put your own unique spin on these classic tropes or come up with entirely new concepts. Challenge yourself to think outside the box and create something truly original that will captivate readers. Additionally, if you do use classic tropes, make sure to give them a fresh take, and avoid stereotyping characters based on their race or species.
So for example I kind of regret including elves and dwarves in my fantasy kingdom Korovia. Thankfully I have made them nuanced and different in my own way by making them more realistic. Too many fantasy books, in my opinion, create this stereotyped / idealized version of such characters in which they are the perfect archer, have a certain type of personality, frequently look like Legolas, and have flowery names.
If you read my book "The Demon's Sacrifice" you will note that the elf Grier doesn't have a flowery name, that he is an archer, but the archery is realistic, and his personality is a bit stand offish.
I am also exploring other fantasy races like gnomes and minotaurs (which are under represented in fantasy books), but they allow me to explore those tropes whilst making significant changes. Eg. One of the big differences is that my minotaurs are vegetarians, and they each have an interesting / almost philosophical view on life.
And if a minotaur is NOT a vegetarian, well then there is likely an interesting story behind that... Something nuanced that I can play with.
Happy Writing!
Follow me on instagram.com/charles.moffat if you love fantasy writing memes.
Wulfric the Wanderer and Wulfric the Gladiator
I felt I should do this partially because it means I am following in the publishing footsteps of Robert E. Howard (the creator of Conan the Barbarian), who played an enormous influence on the creation of Wulfric the Wanderer.
I felt that publishing the stories in sets of three would be beneficial in terms of theme, but also with respect to story telling because certain characters show up repeatedly in all 3 books of a trilogy.
Eg. Ko Margus appears in all three stories of the Wanderer Cycle, but does not yet appear in any other books.
I have finished the first trilogy:
The Wanderer Cycle
Portal of Destiny
The Cult of the She-Bear
Born of Blood and Ice
And I am currently working on the second trilogy:
The Gladiator Cycle
The Scarlet Arena
Rebellion in the City of Gold (Coming in 2024.)
Jewels of Time (Coming in 2025.)
I chose the word "cycle" because I wanted to differentiate that it wasn't necessarily a trilogy, because (oddly enough) I might later add more stories to individual cycles, so that might not stay trilogies.
Of course, I am still working on the Wulfric series, and some of the stories were published out of chronological order. Thus the following stories are currently available, but aren't currently part of a cycle. I can tell you however that I have ideas for the names of the cycles that those books will be part of, and I can also say that I have ideas for some of the stories that will be part of those cycles, but I am trying to prioritize publishing any new stories in chronological order.
Shifting Shadows in Iztark
Black Monoliths of Al-Kazar
The Unbreakable Arrow
The Raven’s Feast
Sadly it doesn't always work out that way. Sometimes the creative urge strikes me and I end up writing a story (and finishing it) so I may also publish more stories out of order. Oh well. It happens.
Happy reading!
Time Travel Paradoxes for Fantasy Books and Science Fiction
Time paradoxes are fascinating concepts that often appear in both fantasy books and science fiction stories. They involve situations where the normal flow of time is disrupted, leading to logical contradictions or paradoxical events. Here are some different versions of time paradoxes commonly found in these genres:
The Grandfather Paradox: This is one of the most well-known time paradoxes. It occurs when a time traveler goes back in time and inadvertently prevents their own existence by killing their own grandfather (or any ancestor) before they have the chance to have children. This paradox raises questions about the possibility of changing the past and the consequences it may have on one's own existence.
The Bootstrap Paradox: Also known as a causal loop, the bootstrap paradox involves a situation where an object or information is sent back in time and becomes its own origin. For example, a time traveler could give a famous manuscript to a renowned author in the past, and that author publishes the manuscript, which is later found by the time traveler in the future, creating an infinite loop of the manuscript's existence without any discernible origin.
The Predestination Paradox: This paradox explores the idea of determinism and fate. It occurs when a time traveler attempts to change the past but unwittingly ends up causing the events they were trying to prevent, ultimately leading to a closed time loop. In this scenario, events are self-consistent but lack a clear original cause.
Parallel Universes and Alternate Timelines: Instead of focusing on paradoxes within a single timeline, some stories introduce the concept of parallel universes or alternate timelines. These narratives depict different versions of reality branching off at certain points in time, creating a multiverse. Characters may encounter alternate versions of themselves or interact with different outcomes of past events, without necessarily causing paradoxes within their own timeline.
Time Dilation and Time Travel Paradoxes: In science fiction, time dilation paradoxes arise when time travel or faster-than-light travel is involved. For instance, the famous twin paradox suggests that if one twin embarks on a space journey at relativistic speeds and returns to Earth, they would have aged less than their sibling who remained on the planet. This discrepancy in aging raises questions about causality and the subjective experience of time.
The Butterfly Effect: Although not strictly a time paradox, the butterfly effect is often associated with time travel narratives. It suggests that even small changes in the past can have significant and unforeseen consequences in the future. This concept emphasizes the fragility and interconnectedness of events and explores the idea that altering even minor details in the past can lead to drastic changes in the present or future.
These are just a few examples of the different time paradoxes found in fantasy and science fiction literature. Authors often use these paradoxes as narrative devices to explore the intricacies of time, causality, and the consequences of altering the past or interacting with multiple timelines. They add complexity, suspense, and thought-provoking elements to the stories, inviting readers to contemplate the nature of time and its impact on our lives.
Less Commonly Used Time Paradoxes
The Information Paradox: In this paradox, a character from the future travels back in time to provide vital information or knowledge to their past self or a historical figure. However, it turns out that the information they received or discovered in the first place was actually obtained from their future self. The question arises: where did the information originally come from?
The Time-Loop Paradox: This paradox involves a time loop where events repeat endlessly without any apparent origin or resolution. For example, a character finds themselves trapped in a time loop, reliving the same sequence of events over and over again, with each repetition contributing to the loop's existence.
The Schrödinger's Cat Paradox: Inspired by quantum physics, this paradox explores the idea of superposition and multiple outcomes. It involves a scenario where a time traveler goes back in time and encounters a situation where the outcome could be either A or B. The act of time travel itself creates a superposition where both outcomes coexist until the time traveler's presence collapses it into a single outcome.
The Ontological Paradox: Also known as a bootstrap paradox involving people rather than objects, this paradox occurs when a character is their own cause. For instance, a character receives an object from their future self and keeps it safe, only to travel back in time later and give it to their past self. The object's origin becomes a paradox without any clear beginning.
The Time-Traveler's Immortality Paradox: This paradox arises when a character travels into the future and encounters a version of themselves who has become immortal or has extended their lifespan. However, the character's journey into the future was initially motivated by a desire to gain immortality. The question then arises: How did they become immortal if their journey was driven by the desire to achieve it?
The Breeding of Wargs
I feel I should start by talking about the etymological origins of the words warg and worg.
Warg or worg etymology can be found in the Old English word "wearg" and the Old High German word "warg", which translates to strangler or choker. It is also connected to the Old Norse word "vargr", which means wolf (the plural for wolves is "vargar"). Similar words are also found in other Germanic and Scandinavian languages.
It therefore comes as no surprise that J. R. R. Tolkien, who was very fond of languages and making his own languages, adopted the word warg for his books set in Middle-Earth. The word warg was used to describe the large horse-sized canines ridden by orcs within the stories.
Now that that is out of the way I wish to discuss the topic at hand: The Breeding of Wargs, at least from a fantasy writers' perspective. Or possibly a science fiction writers' perspective. Which is to say, a theoretical sense, and not necessarily meant to be taken seriously.
Part One: Conventional Breeding
Start
with the biggest wolves and dogs you can find. Feed them. Train them to
fight. Choose from amongst them the biggest and meanest to breed.
Ideally
it would be good to start with dire wolves (canis dirus), which were
about 25% bigger than modern grey wolves (canis lupus), but unless you
have access to some prehistoric wolves that weigh about 150 pounds well
then beggars cannot be choosers.
Note - Some dog breeds (Eg. English Mastiffs, Bully Kuttas, etc) can grow to 200 to 300 lbs, making them good examples of dogs that could be used for such breeding. The largest dog ever recorded was a 340 lb English Mastiff. Bully Kuttas is an example of a breed of dog that was specifically bred for war, but also used as guard dogs and hunting dogs. The fundamental difference is that Bully Kuttas were bred over a short period, whereas wargs would need to be bred over a much longer time period.
Next what you need is time.
Wolves take two years to reach maturity, but often don't breed until
they are three years old or older. With each successive generation you
want to be breeding bigger and bigger wolves, while prioritizing their
viciousness and any traits desirable for breeding them specifically for
war.
However there are downsides to this gradual increase in size and constant breeding.
#1.
Inbreeding can result in the resulting 'proto dire wolves' being more
vulnerable to disease. Possibly including venereal diseases which could
kill off entire generations of the canines.
#2. The bigger mammals get the longer it will take them to reach sexual maturity.
#3.
It will take millennia to breed canines that are as big as horses, at
which point they won't reach sexual maturity until they are 6 or 8 years
old, which lengthens the amount of time between successive generations.
#4.
Larger mammal size also leads to generally longer gestation periods. A
common wolf's gestation period is 62 to 75 days, but something the size
of a warg would have a gestation period of 11 to 12 months. Thus by the
time wargs have reached their ideal size, roughly equivalent in size to a
horse, it would take approximately 7 to 9 years for them to reach
sexual maturity and produce offspring.
For reference the gestation period of African Elephants is 21 to 22 months, while a mouse has a gestation period of 20 days.
Now
you might think that wolves or dogs cannot possibly be selectively bred
into wargs, otherwise they would already exist. Well, dire wolves did
historically exist, but either died off or bred with smaller wolves,
resulting in their breed disappearing.
Or perhaps you think that a
few millennias is too short a time to breed a much larger type of
canine. But you might be forgetting that horses were only domesticated
6000 years ago, and were certainly a lot smaller than modern horse
breeds like Percherons, Shires, Clydesdales and Belgian Drafts. Early
horses about 6000 years ago only weighed about 800 pounds (about the
size of an Arabian horse), but some of those larger breeds I just
mentioned can be about 2200 pounds. So yes, if you breed for size you
can significantly increase the size of a subspecies in the space of
thousands of years.
But therein lies the problem of why this has
never been done. It would take thousands of years to breed wolves into
something the size of wargs. You would need a culture of people obsessed
with warfare in order to breed such canines. As per Tolkien's
Middle-Earth, this makes a bit of sense when it comes to orcs.
Side
Topic: The word orc is related to the following words: Orc, meaning a
type of ogre, a variant of which is found in the Old English epic of
Beowulf. Orcneas, an Old English word that means monsters. The Latin
word orcus which means hell. The Italian word orcus which means demonic
monster. Lastly, orca, which is another word for a killer whale.
Part Two: Magical Breeding
Depending
upon the magic system within the individual fantasy world it should be
possible to use magic to speed up the process of breeding a larger
species.
The matter of How is interesting however because the
wizard, mystic or whatever kind of magic user (mage?) could be using
many different methods.
#1. Time Travel (Variant 1)
Go
back in time to find samples of large canines and bring them forward in
time to conduct breeding, and then return them to the past so that the
timeline is not disrupted.
#2. Time Travel (Variant 2)
Travel
forward in time to when wargs already exist and borrow (or steal) a few
wargs for breeding purposes. This effectively assumes a time loop in
which wargs would only have ever existed thanks to a time paradox, or an
alternate timeline in which wargs were conventionally bred.
#3. Transmutation / Alteration Magic
If
you polymorph a mouse into a warg, can the warg breed with other
canines to produce offspring? Or what if you transformed a smaller
canine into a larger canine? Does the magic alter the creature on the
genetic level? If yes, then it should be possible to use various methods
to create giant wolves that could be used for breeding wargs.
#4. Illusion
Okay,
so this is a bit complicated. Depending upon the magic system, it is
generally accepted that if the person seeing and interacting with the
illusion believes that it is real then it effectively is real, hence why
someone could still be killed by an illusionary guillotine. If the
magic system dictates that illusions are completely fake, and that it
doesn't matter whether someone believes in them or not, then this isn't
going to work. If it is the former and the female canine believes the
male is real, then she should still get pregnant as a result of breeding
with an illusionary warg.
#5. Shadow or Demi-Shadow Magic
As
above, but using Shadow Magic, which in some magic systems is
considered to be partially real and partially illusion, and likewise
follows the principle that belief influences reality. Thus the shadow
magic warg can still breed, and was always considered to be at least
partially real even at the beginning regardless of whether the female
canine believes or not. Furthermore, this could lead to a breed of wargs
("Shadow Wargs") that might possess abilities pertaining to shadow
magic, possibly useful for stalking their enemies and prey.
#6. Evolution Magic or Genetic Magic
The
breeding pairs effectively remain unchanged, but the magic user alters
the genetics or speeds up the evolutionary process using magic to affect
the unborn fetuses. Having such magic allows the wizard/etc to "Play
God" and create many new species. If such magic exists in the fantasy
world then there should be lots of weird species as a result. Eg.
Gryphons and unicorns certainly, but also "shark-bears", giant monkeys,
and miniature elephants that people keep as pets. Thus such magic could be interpreted as belonging in a High Magic setting.
#7. Magical Modification
Skip
the breeding process entirely and just magically modify canines to suit
your purpose by transforming and improving them. This could result in
many different variations of wargs that are the result of
experimentation.
Part Three: Genetic Experimentation
In
the Genetìc Experimentation scenario we ignore magic and instead go
"Full Jurassic Park" using CRISPR or similar technology to modify,
mutate or speed up the evolutionary process.
How someone could
theoretically do this can be done in many different ways, especially
since the author doesn't technically need to adhere to scientific means
in a realistic sense.
Not much of a scientific explanation is given for why the gamma radiation infused serum can create Hulk Dogs. It is just there as a plot device to give the dogs and the main villain their powers.
In theory a writer can just sort of bodge together a method that doesn't necessarily have to make scientific sense, but I recommend doing the opposite. Come up with a scientific means, as detailed and as realistic as you can make it. It doesn't have to be perfect, but try to make it interesting.
Part Four: Mutation or Natural Evolution
Just because some versions of wargs were selectively bred and designed for warfare doesn't mean that the wargs in your story have to be that way too. You could simply rely upon wargs existing naturally, as the result of evolution. Or perhaps the first warg was simply a mutation and the subspecies is the result of that one warg parenting a lot of children who went on to propogate the breed.
Part Five: Variants and Crossbreeding
Various types of wargs could be bred for:
- Speed
- Tracking or Hunting
- Riding
- Massive Size
- Thicker Hides
- Woolly Fur
- Toughness
- Swimming
- Colour (for camouflage purposes)
There
could also be wargs that are magically/genetically enhanced or modified
so that they have wings capable of gliding or flying, breathing fire,
or other abilities.
One of the fastest ways to give wargs unusual
abilities would be to crossbreed them with unusual canines, such as
fire-breathing hell hounds in order to create hellish wargs. Or to
crossbreed the wargs with a magical species capable of breeding with
many types of creatures, such as dragons. Eg. Half-Dragon Wargs.
Or it could be the result of alien crossbreeding, similar to the Xenomorphs from the Alien franchise.
Of
course, this may depend upon how silly you want to get with your wargs.
You might decide your fantasy world doesn't need any hellish wargs with
dragon wings. Because that's just too silly!
Meanwhile other writers might decide they're writing a comedy and embrace such silliness.
Speaking for Myself
So how are wargs bred in Korovia/Aoerth? Well, they were bred using dire
wolves as the starting point over thousands of years, with various magicks used as well to
enhance their strength and viciousness, and in the case of yarnawolves to enhance their abilities to create a large intelligent wolf which with icy breath. So a combination of factors went
into making wargs as big as horses in my world, as well as making a variety of other breeds.
As a writer I have embraced a wide spectrum of canines within my storytelling, including:
- Dire Wolves
- Half Dire Wolves / Mixed Breeds
- Yarnawolves / Winter Wolves
- Wargs
- Half-Wargs
- Xarsian Wolves (intelligent, having a hive mind)
- Korovian Wolfhounds (effectively just a breed of white dog, similar in size to a German Shepherd, but resembling a Korean chindokkae dog.)
For me I have a great affection for dogs and wolves of all kinds, which is why I find this topic to be of particular interest. But I can also recall a time when I was 5 years old when I was really scared of dogs and wouldn't go near them. Thus I can appreciate what Tolkien and other writers have done by tapping into both mankind's fear of dogs/wolves, but also our love of dogs. I am especially fond of dog stories such as Lassie, various stories by Terhune, The Call of the Wild, Balto, White Fang, etc.
As such various types of canines, both wolves and dogs, have appeared in my fantasy stories. However if you just want a taste of such stories I recommend checking out my short story: "A Hound Named Hunter", which is available in both ebook and paperback.
Study Archery in Toronto

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